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Some Related Sentences

Might and Magic
* Might and Magic, a series of computer role-playing games
Might and Magic ( MM ) is a series of role-playing video games from New World Computing, which in 1996 became a subsidiary of The 3DO Company.
Might and Magic is considered one of the defining examples of early PC role-playing games, along with the Bard's Tale, Ultima and Wizardry series.
The original Might and Magic series officially ended with the closure of the 3DO Company.
The rights to the Might and Magic name were purchased for USD 1. 3 million by Ubisoft, who " rebooted " the franchise with a new series with no apparent connection to the previous continuity, starting with the games Heroes of Might and Magic V and Dark Messiah of Might and Magic.
* Might and Magic: The Secret of the Inner Sanctum ( 1986 ; Apple II, Mac, DOS, Commodore 64, NES, MSX, PC-Engine CD-ROM )
* Might and Magic II: Gates to Another World ( 1988 ; Apple II, Amiga, DOS, Commodore 64, Mac, Sega Genesis, Super Nintendo Entertainment System ( Europe only ), SNES ( Japan-only, different from the European version ), MSX, PC-Engine CD )
* Might and Magic III: Isles of Terra ( 1991 ; DOS, Mac, Amiga, SNES, Sega Genesis, Sega CD, PC-Engine CD-ROM )
* Might and Magic IV: Clouds of Xeen ( 1992 ; DOS, Mac )
** Might and Magic: World of Xeen ( 1994 ; DOS, Mac )
* Might and Magic VI: The Mandate of Heaven ( 1998 ; Windows )
* Might and Magic VII: For Blood and Honor ( 1999 ; Windows )
* Might and Magic VIII: Day of the Destroyer ( 2000 ; Windows )
* Might and Magic IX ( 2002 ; Windows ; known as: Writ of Fate )
* Might and Magic X ( Fan-made, TBD ( Press Release ); Windows )
* Might and Magic Trilogy ( 1993 ), includes Might and Magic games III, IV, V, and the fanmade Swords of Xeen.

Might and V
* Might and Magic I, II, III, IV, V: Collection Classique ( 1998 ), contains the games I-V
* Might and Magic VI: The Mandate of Heaven-Special Edition ( 1998 ), included Might and Magic games I, II, III, IV, V and the fanmade Swords of Xeen as well.
* Might and Magic Millennium Edition ( 1999 ), includes the Might and Magic games IV, V, VI and VII.
* Heroes of Might and Magic III ( Hero ) & V ( Unit )
Nival Interactive developed the first game in the series since the changeover, Heroes of Might and Magic V, while Black Hole Entertainment is developing its sequel.
Screenshot from Heroes of Might and Magic V
* Heroes of Might and Magic V ( 2006 )
* Heroes of Might and Magic V Silver Edition ( 2006 ), includes Heroes V and the expansion pack Hammers of Fate.
Up until Heroes of Might and Magic V, the Heroes series took place in the same fictional universe as the Might and Magic series, and later Might and Magic installments heavily referenced the games, with some taking place in the same world.
Heroes of Might and Magic V was the first Might and Magic title to take place on the previously unheard-of world of Ashan, as part of Ubisoft's franchise-wide continuity reboot.
The Heroes V expansion packs both continued this storyline, leading into the events of Dark Messiah of Might and Magic.
In Heroes of Might & Magic V: Tribes of the East, the Pit Lord's ability Vorpal Sword means at least one creature of the opposing stack must die during an attack.
In the computer game Heroes of Might and Magic V, Sylvan is a playable faction, featuring the Elves and other mythical forest creatures such as Sprites, Unicorns, Treants and Dragons.

Might and Darkside
This game and its successor, Might and Magic V: Darkside of Xeen can be combined together to make one large game, World of Xeen.
Might and Magic V: Darkside of Xeen is a science fantasy role-playing video game, published and developed for multiple platforms by New World Computing in 1993.
Darkside of Xeen concludes the story arc started by Might and Magic: Secret of the Inner Sanctum-the interstellar campaign against the Ancients ' renegade creation, Sheltem.
nl: Might and Magic V: Darkside of Xeen
ro: Might and Magic V: Darkside of Xeen
It is the sixth installment in the Might and Magic series, the sequel to Might and Magic V: Darkside of Xeen and the first of the Might and Magic titles to take place in the same world as Heroes of Might and Magic.
With the problem of the corrupt Guardian, Sheltem, finally dealt with in Might and Magic V: Darkside of Xeen, the 1500-year war between the Ancients and a Devil-like race of alien beings, the Kreegans, spills over into nearby planets.
Design work on Might and Magic VI began in 1996, following the success of Might and Magic V: Darkside of Xeen and the first two episodes of the Heroes of Might and Magic series, despite the fact that during the five years between the release of the previous title and the game's announcement, New World Computing had expressed in both phonecalls and the Might and Magic V game itself there would not be another installment in the series.
The Might and Magic III engine was reused for the next two installments of the series, Might and Magic IV: Clouds of Xeen and Might and Magic V: Darkside of Xeen, released in 1992 and 1993, respectively.
* Might and Magic V: Darkside of Xeen, 1993

Might and Xeen
* Ultimate Might and Magic Archives ( 1998 ), includes the first five Might and Magic games, World of Xeen and the fanmade Swords of Xeen.
There were several spin-offs from the main series, including Heroes of Might and Magic, Crusaders of Might and Magic, Warriors of Might and Magic, Legends of Might and Magic, and the fanmade Swords of Xeen.
Might & Magic: The World of Xeen ( comprising Clouds of Xeen and Dark Side of Xeen ) was reviewed in 1994 in Dragon # 201 by Sandy Petersen in the " Eye of the Monitor " column.
Released in 1991, it is the predecessor to Might and Magic IV: Clouds of Xeen and the sequel to Might and Magic II: Gates to Another World.
They set off to pursue Corak and Sheltem in the Lincoln, and it is implied that they actually do so in Might and Magic IV: Clouds of Xeen.
Might and Magic IV: Clouds of Xeen is the fourth installment in the Might and Magic series by New World Computing.

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