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EA and Mobile
In May 2008, EA announced that it will purchase the assets of Hands-On Mobile Korea, a South Korean mobile game developer and publisher.
The company will become EA Mobile Korea.
[...] In the days and weeks ahead, we will make further announcements on the reporting structure for the other businesses in the Casual Label including EA Mobile, Pogo, Media Sales and Online Casual Initiatives.
** EA Interactive — Includes EA's Pogo. com online service, Playfish and EA Mobile.
* EA Romania in Bucharest, Romania, founded as JAMDAT Mobile Romania in 2005, acquired in 2006.
* EA Mobile in Hyderabad, India
* EA Mobile in São Paulo, Brazil
* EA Mobile profile on MobileGamesDB ( Open mobile game database )
* Cell phone: Wolfenstein RPG ( 2008 ), for id Software, published by EA Mobile.
* Cell phone: Orcs & Elves 2 ( 2007 ), for id Software, published by EA Mobile.
* Cell phone: Orcs & Elves ( 2006 ), for id Software, published by EA Mobile.
EA Mobile is an American video game development studio of the publisher Electronic Arts ( EA ).
EA Mobile produces games in a wide variety of genres, such as fighting games, puzzle games, and sports titles.
EA Mobile launched the division and products simultaneously in the US, Europe and Asia.
In 2006 EA Mobile expanded its footprint by acquiring JAMDAT Mobile.
As of December 8, 2006, EA Mobile LA has been relocated to the EA LA building in Playa Vista, Los Angeles, California.
On August 8, 2007, it was announced that Barry Cottle will join EA Mobile as the new Senior Vice President and General Manager.
In October 2010, EA Mobile announced the acquisition of UK based iPhone and iPad games publisher ' Chillingo ' for US $ 20 million in cash.
While EA Mobile have previously pulled games from the App Store such as The Simpsons Tapped Out they had either remained playable for anyone who had downloaded it or been free to play.

EA and was
Devo's song, " Gut Feeling / Slap Your Mammy ", was featured in EA Sports ' skateboard video game, Skate.
In the 2004 European Parliament election the EFA was reduced to four MEPs two of the SNP ( Ian Hudghton and Alyn Smith ), one of PC ( Jill Evans ) and one of the Republican Left of Catalonia ( ERC ; Bernat Joan i Mari, replaced at the mid-term by MEP Mikel Irujo of Basque EA ) plus two affiliate members ( Tatjana Ždanoka of For Human Rights in United Latvia ( PCTVL ) and László Tőkés, independent MEP and former member of the Democratic Alliance of Hungarians in Romania ( UMDR ).
Compared to other companies acquired by EA, such as Origin Systems and Westwood Studios, the absorption of Maxis took a slower pace, and the company staff was lost only gradually.
After development work for the game was concluded, Maxis ' longtime studios in Walnut Creek were officially closed in 2004, and the staff moved to EA offices in Redwood City.
In late 2011, the Maxis name was adopted as one of the four primary labels at EA, replacing EA Play.
The third rendition, The Sims 3, was released by EA in 2009.
During the middle of the 19th century, it was given the inventory number " EA 24 ", " EA " standing for " Egyptian Antiquities ".
It was part of a collection of ancient Egyptian monuments captured from the French expedition, including a sarcophagus of Nectanebo II ( EA 10 ), the statue of a high priest of Amun ( EA 81 ) and a large granite fist ( EA 9 ).
Square Electronic Arts L. L. C., also known as Square EA, was a joint venture between console video game developers Square and Electronic Arts.
Announced on April 27, 1998, Square EA was based in Costa Mesa, California and operated under the supervision of Square president and CEO Jun Iwasaki, and was responsible for publishing and marketing all games produced by Square in North America.
EA Square, on the other hand, was somewhat less successful, and struggled to make an impact on the Asian videogame market, which has been traditionally difficult for American game developers to break into.
EA Square had also developed a game, X-Squad, which was released for the PlayStation 2 during its launch.
Following the announcement of the merger between Square and former competitor Enix in 2003, Square purchased back Electronic Arts ' stake in Square EA, and folded it back into Square Soft, Inc., its North American subsidiary, which was subsequently renamed Square Enix U. S. A., Inc. ( now Square Enix, Inc .) and continues to publish Square Enix's titles in North America.
The company was bought from Virgin Interactive by Electronic Arts ( EA ) in 1998, and closed by EA in 2003.
It was managed by Westwood and became known as Westwood Pacific, and later EA Pacific.
In March 2003, Westwood Studios ( along with EA Pacific ) was liquidated by EA, and all willing staff were assimilated into EA Los Angeles.
On February 12, 2010 it was announced that Obsidian Entertainment, developers of Neverwinter Nights 2, would be working with Red Eagle Games on the new Wheel of Time video game under the EA Partners-Program.

EA and founded
* EA Black Box in Burnaby, British Columbia, founded as Black Box Games in 1998, acquired June 2002.
* EA Freestyle in San Francisco, California, founded as EA Sports BIG.
* EA Phenomic in Ingelheim, Germany, founded as Phenomic Game Development in 1997, acquired August 2006.
* EA Salt Lake in Salt Lake City, Utah, founded as Headgate Studios, founded in 1992, acquired December 2006.
* EA Tiburon in Maitland, Florida, founded as Tiburon Entertainment in 1994, acquired in 1998.
* Visceral Games in Redwood City, California, also has offices in Montreal, Canada and Shanghai, China ; founded as EA Redwood Shores in 1998.
* Bullfrog Productions in Surrey, England, founded in 1987, acquired in 1995, merged with EA UK and effectively closed in 2001.
* EA Seattle in Seattle, Washington, founded in 1982 as Manley & Associates, acquired January 29, 1996, closed in 2002
* Westwood Studios in Las Vegas, Nevada, founded in 1987, acquired from Virgin Interactive Entertainment in August 1998, merged into EA Los Angeles in 2003.
* EA Chicago in Hoffman Estates, Illinois, founded in 1990 as NuFX, acquired in 2004, closed November 6, 2007.
Roberts left Origin in 1996 and founded Digital Anvil along with EA PC national sales manager Marten Gerald Davies, Origin producer Tony Zurovec and his brother Erin Roberts.
Instead, the intellectual property rights were licensed to THQ, who in turn had its own studio, Pacific Coast Power & Light ( founded by former EA employee Don Traeger ), develop the game.
Danger Close Games ( formerly known as EA Los Angeles ) is a video game developer founded originally in 1995 as DreamWorks Interactive LLC, a subsidiary of DreamWorks SKG.
The Evangelical Alliance ( EA ) is a London-based charitable organization founded in 1846.
EA Black Box was founded when EA acquired Black Box Games in 2002, as a part of EA Canada.
In 2001 Orr resigned from EA and subsequently founded cell phone game design company Sorrent, an abbreviation of Scott Orr Entertainment.

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