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Players and take
Players on the batting team take turns hitting against the pitcher of the fielding team, which tries to stop them from scoring runs by getting hitters out in any of several ways.
Players with a blackjack may also take insurance, and in taking maximum insurance they commit themselves to winning an amount exactly equal to their main wager, regardless of the dealer's outcome.
Players take turns to cut a string.
Players of Bunnies & Burrows take the role of rabbits as their player characters.
Players take turns shooting discs across the circular playing surface, trying to have their discs land in the higher-scoring regions of the board, while also attempting to knock away opposing discs.
Players take turns rolling two dice and whoever is throwing the dice is called the " shooter ".
Players take turns moving a single piece, either by moving one step to an adjacent unoccupied space in any direction, or by jumping in one or any number of available consecutive hops over other single pieces.
Players take turns taking shots, and the last person standing is the winner.
Players must pay attention to how many cards other players change, but should not take too much for granted in this phase.
Other independent companies were grouped under the Mutual banner in 1912, and there were also important new entrants, particularly the Jesse Lasky Feature Play Company, and Famous Players, which were both formed in 1913 to take advantage of the fact that films could reproduce the real substance of a stage play ( plus embellishments ), and so the best plays and actors from the legitimate stage could be enticed into films.
Players take the role of tribal leaders in 4000 B. C.
Players are often encouraged to take pictures at the dashpoints and upload them to the site.
* Hee Haw Players: Cast members take on some of the Shakespeare classics, with some unexpected twists.
Players take it in turn to throw a die.
Players who miss their contract are thus encouraged to take as many tricks as possible, which results in other players also missing their contracts.
Players take turns in placing pentominoes on the board so that they do not overlap with existing tiles and no tile is used more than once.
Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development.
Players take alternate turns.
Players take turns, where each turn consists of drawing a line between two spots ( or from a spot to itself ) and adding a new spot somewhere along the line.
Players could take on any number of possible roles in the setting but the default was to act as hired agents of the Pan Galactic corporation in exploring the Frontier and fighting the aggressive incursions of the alien and mysterious worm-like race known as the Sathar.
Players of all levels take part in such events from world-class players to complete beginners.
During this period, before the start of Test cricket in 1877, Gentlemen v Players was the most prestigious fixture in which a player could take part.
Players take turns placing a stone of their color on a single cell within the overall playing board.
Players take turns to place a stone of their color and a neutral stone on empty cells ; or replace two neutral stones with stones of their color, and replace a different stone of their color on the board to neutral stone.

Players and turns
Players then take turns claiming territories by placing an infantry on an unoccupied territory until all the territories are occupied.
Players then take turns placing their remaining armies on their territories.
Players take turns placing their pieces on empty spots.
Players take turns moving through the rooms of the mansion and accumulating cards, while Doctor Lucky moves through the mansion following a predetermined path.
* Players alternate turns, starting with White.
Players alternate taking turns until one player ends the round by knocking, going Gin, or until only two cards remain in the stock pile, in which case the round ends in a draw and no points are awarded.
Players take turns moving their men horizontally or vertically like the rook in chess ( i. e. not through pieces ), capturing the opponent's pieces throughcustodian capture and intervention capture.
Players take turns moving around the board by hitting a dice block, the game's equivalent of rolling a die.
Players take turns to move their cars according to some simple rules.
One such solution is by bidding: Players take turns bidding on how many moves it will take them to win the game.
Players take turns removing the top card from a stack, most of which show one of six colors, and then moving their marker ahead to the next space of that color.
Players take turns guessing and giving the number of Jots, or the number of letters that are in both the guessed word and the secret word.
Players take alternate turns () at the table playing from where their opponent has left the ball ( s ) or the table.

Players and flicking
Players use a " squidger ": a disk ( nowadays made of plastic ) used to propel a wink into flight by pressing down on a wink, thereby flicking it into the air.

Players and their
Players score points by striking a shuttlecock with their racquet so that it passes over the net and lands in their opponents ' half of the court.
Players do not play their cards to the centre of the table during the play but instead play them immediately in front of themselves and turn them face down at the end of each trick.
Players begin with two checkers on their 24-point, three checkers on their 8-point, and five checkers each on their 13-point and their 6-point.
" Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again (" raccoon ") as part of that cube phase before any dice are rolled.
Players in some other clubs then agreed to follow the " Portland Club " rules, rather than go to the trouble of codifying and printing their own sets of rules.
Players shape their fingernails for ideal tone and feel against the strings.
Players identify their Field bets by placing them in the Field area directly in front of them or as close to their position as possible.
Players can place or buy any point number ( 4, 5, 6, 8, 9, 10 ) by placing their wager in the come area and telling the dealer how much and on what number ( s ), " 30 on the 6 ", " 5 on the 5 " or " 25 buy the 10 ".
Players can gain a large advantage if their civilization is the first to learn a particular technology ( the secrets of flight, for example ) and put it to use in a military or other context.
In 1999, 88 years after his final major league appearance and 44 years after his death, editors at The Sporting News ranked Cy Young 14th on their list of " Baseball's 100 Greatest Players ".
Players cheating on a VAC-enabled server risk having their account permanently banned from all VAC-secured servers.
Players would use dregs to hit targets across the room with their wine.
Players stand on a " dance platform " or stage and hit colored arrows laid out in a cross with their feet to musical and visual cues.
Players are judged by how well they time their dance to the patterns presented to them and are allowed to choose more music to play to if they receive a passing score.
) Players may claim up to two of the islands as their home islands, and settling on any of the other islands awards a special victory point.

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