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hardware and accelerated
Another approach, used by modern hardware graphics adapters with accelerated geometry, can convert exactly all Bézier and conic curves ( or surfaces ) into NURBS, that can be rendered incrementally without first splitting the curve recursively to reach the necessary flatness condition.
There is now some hardware accelerated ray tracing equipment, at least in prototype phase, and some game demos which show use of real-time software or hardware ray tracing.
As browsers have gained support for native hardware accelerated graphics in the form of Canvas and WebGL, as well as Just in Time compiled JavaScript, the speed difference has become less noticeable.
* WebGL: JavaScript binding to OpenGL ES 2. 0 for web applications with hardware accelerated 3D graphics
In late 1996, id Software released VQuake, a port of the Quake engine to support hardware accelerated rendering on graphics cards using Rendition Vérité chipset.
Implementations of SVG that uses the OpenVG API will be hardware accelerated on devices which have hardware acceleration of OpenVG.
The Geometry Engine was the first very-large-scale integration ( VLSI ) implementation of a geometry pipeline, specialized hardware that accelerated the " inner-loop " geometric computations needed to display three-dimensional images.
For hardware accelerated 3D and 2D acceleration on Linux, Mac OS X and DOS, AllegroGL and OpenLayer are available.
Note that, combined with Glide and MesaFX ( using 3dfx hardware ), AllegroGL is one of the few available opensource solutions for hardware accelerated 3D under DOS.
By default, the library will now be hardware accelerated using OpenGL or DirectX rendering backends where appropriate.
* Direct3D for access to 3D hardware accelerated graphics.
* DirectDraw for hardware accelerated access to the 2D framebuffer.
* DirectSound for low level hardware accelerated sound card access.
Multithreading was already supported in Windows XP as two applications or more could execute in different windows and be hardware accelerated.
Because of the additional text processing and resolution independence capabilities in GDI +, text rendering is performed by the CPU and it is nearly an order of magnitude slower than in hardware accelerated GDI.
With the advent of hardware accelerated physics processing, various physics API such as PAL and the physics extensions of COLLADA ( an interchange format for 3D assets ) became available to provide a software abstraction of the physics processing unit of different middleware providers and console platforms.
DEC also released a combination hardware and software product named Prestoserv which accelerated NFS file serving to allow better performance for diskless workstations to communicate to a file serving Ultrix host.
The graphics chip capably accelerated DirectDraw and supported all of the Windows Graphics Device Interface ( GDI ) in hardware, with all 256 raster operations and tertiary functions, and hardware polygon acceleration.
Three drawbacks of AMR are that it eliminates one Peripheral Component Interconnect ( PCI ) slot, it is not plug and play, and it does not allow for hardware accelerated cards ( only software-based ).
* Added support for hardware accelerated graphics functions ( copy, fill, blittering, etc.
This process of hardware accelerated video decoding, where portions of the video decoding process and video post-processing are offloaded to the GPU hardware, is commonly referred to as " GPU accelerated video decoding ", " GPU assisted video decoding ", " GPU hardware accelerated video decoding " or " GPU hardware assisted video decoding ".

hardware and effects
" Sui-Nam Lee observed that " communication imperialism can be defined as the process in which the ownership and control over the hardware and software of mass media as well as other major forms of communication in one country are singly or together subjugated to the domination of another country with deleterious effects on the indigenous values, norms and culture.
However, following Fender's example, electric guitarists traditionally reverse these meanings when speaking of hardware devices and the effects they produce.
Digital instruments typically discourage users from experimentation, due to their lack of the feedback and direct control that switches and knobs would provide, but patch editors give owners of hardware instruments and effects devices the same editing functionality that is available to users of software synthesizers.
Some systems use dedicated hardware to reduce the load on the host CPU, as with Symbolic Sound Corporation's Kyma System, and the Creamware / Sonic Core Pulsar / SCOPE systems, which used several DSP chips hosted on a PCI card to power an entire studio's worth of instruments, effects, and mixers.
This unit provides a variety of real-time controllers, which can manipulate various sound design parameters of computer-based or standalone hardware instruments, effects, mixers and recording devices.
However, IBM's mainframe hardware business has not been immune to the recent overall downturn in the server hardware market or to model cycle effects.
There are some cases, such as with hardware timing or testing, where operations are inserted specifically for their temporal side effects e. g. or < code > for ( i = 0 ; i < 10000 ; i ++)
The introduction of the ZX Spectrum led to a boom in companies producing software and hardware for the machine, the effects of which are still seen ; some credit it as the machine which launched the UK IT industry.
Originally developed as the " Dartmouth Digital Synthesizer " by Dartmouth College Professor Jon Appleton, in association with NED co-founders Cameron W. Jones and Sydney A. Alonso, the Synclavier would become the pioneering prototype hardware and software system for all digital non-linear synthesis, polyphonic sampling, magnetic ( hard-disk ) recording and sequencing systems technology that is commonplace in all music and sound effects / design today.
These games were usually called " straight ports " and did not utilize Amiga specific features, such as the blitter and hardware sprites ( useful for animations ), copper ( useful for raster effects ) and superior color capabilities ( the Amiga has larger color palette and can display more colors at the same time ).
Today many musicians use digital hardware and software devices to create and modify loops, often in conjunction with various electronic musical effects.
The original Atari version of Jumpman includes a number of graphics effects designed around that computer's hardware features such as its Display Line interrupts.
Direct3D exposes the advanced graphics capabilities of 3D graphics hardware, including z-buffering, spatial anti-aliasing, alpha blending, mipmapping, atmospheric effects, and perspective-correct texture mapping.
These effects are then applied during playback through either hardware or software.
Beatmania gave birth to several spinoffs, such as the Beatmania IIDX series ( a more advanced version featuring 7-keys and higher difficulty levels ) and the other being Beatmania III, a remake of the 5-key series which featured a more modern hardware platform, a pedal for optional effects and a 3. 5 " floppy disk drive to save play records.
In a hardware effects unit or a software plugin, a crossover filter is set at a low frequency above which the sound system is capable of safely reproducing tones.
; Digital signal processing: This enabled the music workstation to generate effects such as reverb or chorus within its hardware, rather than relying on external devices.
The compiler is limited in issuing speculative execution instruction, since it requires hardware assistance to buffer the effects of speculatively-executed instructions.
Without hardware support, the compiler could only issue speculative instructions which have no side effects in case of wrong speculation.
It also sported a few hardware DSP effects like reverb.
This version brings DSP built-in effects with 8-track audio recording and playback using only native hardware.
VST MIDI effects process MIDI messages prior to routing the MIDI data to other VST instruments or hardware devices ; for example, to transpose or create arpeggios.
It is also possible for Super Game Boy games to make use of the SNES hardware for extra effects, as demonstrated in Contra: The Alien Wars, Donkey Kong, Kirby's Dream Land 2, A Bug's Life, Animaniacs and Toy Story ; these games had expanded sound when used with the Super Game Boy.
For 3D effects, a hardware Z-buffer was available.

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