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Page "Hockey" ¶ 34
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Each and player
Each player draws a tile and places it on the board.
Each player counts his or her stock in the acquired chain.
Each player may control one or more game pieces.
Each set consists of nine ends and the player with the most shots at the end of a set wins the set.
Each player begins the game with sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns.
Each player has ten pieces, except in games between two players when 15 are sometimes used.
Each player takes a stroke in turn, each trying to hit a ball through the same hoop.
Each type of improvement has only one associated metropolis, and no city can be a metropolis of two different types ( because of this, a player without a non-metropolis city may not build improvements beyond the third level ).
Each wall that the player has deployed permits the player to hold two more cards before being required to discard on a roll of seven.
Each segment, as it is flipped down, also shows the updated dice pattern needed to earn the player a progress card in that category.
Each player tries to reach as many cities as possible and then return to his " home city.
Each player specifies how many of their cards they wish to replace and discards them.
Each team can field six players at a time on the court, one player being a goalkeeper.
Each player may play only at the lowest unoccupied place in a column.
Each string is wound around a tuning pin, normally at the end of the string which is closer to the player.
Each player creates his character starting with a pool of points to buy abilities ( such as the aforementioned " Energy Blast " and " Armor "), increase characteristics ( such as " Strength " and " Intelligence ") and buy skills ( such as " Computer Programming " and " Combat Driving ").
Each time when a player is " out ", the opposing team earns a point.
Each player uses tokens of matching colour, often made of cardboard or plastic.
Each player now bids for the number of tricks he believes he can win.
* Basic scoring: Each player scores 1 point for each trick he / she takes.
* Simplified / Montreal progressive scoring: Each player receives 10 points for satisfying the contract plus twice the number of tricks taken, otherwise they receive zero points.
* Simplified negative scoring: Each player scores the square of the number of overtricks or undertricks taken.
* Variant negative scoring: Each player who fails to satisfy the contract scores points according to the number of total tricks in that round ( e. g., in a round where there were five total tricks, every unsuccessful player scores 5 ).

Each and faces
Each of the 20 faces of the die has an affirmative, negative, or non-committal statement printed on it in raised letters.
Each ticket plug had two people's faces merged into one image by putting a man's face on a woman's head, putting a mustache on a woman's face, or putting a pair of red lips on a man's face or simply putting two halves of the faces together.
Each actor's makeup was unique with casts taken of their faces.
Each team member faces one opponent of the other team.
( Ezekiel 1: 5 ) Each of them had four faces and four wings, with straight feet with a sole like the sole of a calf's foot, and " hands of a man " under their wings.
Each had four faces: The face of a man, the face of a lion on the right side, the face of an ox on the left side, and the face of an eagle.
Each unit has a middle crease that forms an edge, and triangular wings that form adjacent stellated faces.
Each portrait faces a page of text surrounded by a border of interlace.
Each of the curved segments faces one of the three entrances, ensuring that whichever way a visitor enters there is a classical facade straight ahead.
Each of the evil rings have malevolent faces on them, in contrast to the more element-themed Planeteer rings.
Each prisoner faces away from the beginning of the line, and each prisoner can see all the hats in front of him, and none of the hats behind.
Each " day " allowed players to choose four different missions of play which involved these CGI eggs with faces and floating hands.
Each die is a tetrahedron with 4 equilateral triangle-shaped faces.
Each flat of A is also divided into pieces by the hyperplanes that do not contain the flat ; these pieces are called the faces of A.
Each examinee faces 12 Standardized Patients ( SPs ) and has 15 minutes to complete history taking and clinical examination for each patient, and then 10 more minutes to write a patient note describing the findings, initial differential diagnosis list and a list of initial tests.
Each waterfall emanates from Daniel Creek, and both cascade down sheer faces at and.
Each club faces every other club twice during the season, once at home and once away.
Each penthouse has its own curvilinear, projecting terrace that faces the river.
Each company faces capacity constraints, in that on its own it cannot satisfy demand at its zero-profit price, but together they can more than satisfy such demand.
Each Doctor faces his own trial alone, before coming together in the final episode to confront the Sirens of Time.
Each of the school ’ s four houses faces it and / or the adjacent library.
Each club faces every other club twice during the season, once at home and once away.
Each land, named after the compass point it faces, is home to a certain race of people.

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