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Page "Five-card draw" ¶ 3
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Each and player
Each player draws a tile and places it on the board.
Each player counts his or her stock in the acquired chain.
Each player may control one or more game pieces.
Each set consists of nine ends and the player with the most shots at the end of a set wins the set.
Each player begins the game with sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns.
Each player has ten pieces, except in games between two players when 15 are sometimes used.
Each player takes a stroke in turn, each trying to hit a ball through the same hoop.
Each type of improvement has only one associated metropolis, and no city can be a metropolis of two different types ( because of this, a player without a non-metropolis city may not build improvements beyond the third level ).
Each wall that the player has deployed permits the player to hold two more cards before being required to discard on a roll of seven.
Each segment, as it is flipped down, also shows the updated dice pattern needed to earn the player a progress card in that category.
Each player tries to reach as many cities as possible and then return to his " home city.
Each team can field six players at a time on the court, one player being a goalkeeper.
Each player may play only at the lowest unoccupied place in a column.
Each player kneels and faces one another on either side of the box, and each attempts to move the puck to the hole on their left.
Each string is wound around a tuning pin, normally at the end of the string which is closer to the player.
Each player creates his character starting with a pool of points to buy abilities ( such as the aforementioned " Energy Blast " and " Armor "), increase characteristics ( such as " Strength " and " Intelligence ") and buy skills ( such as " Computer Programming " and " Combat Driving ").
Each time when a player is " out ", the opposing team earns a point.
Each player uses tokens of matching colour, often made of cardboard or plastic.
Each player now bids for the number of tricks he believes he can win.
* Basic scoring: Each player scores 1 point for each trick he / she takes.
* Simplified / Montreal progressive scoring: Each player receives 10 points for satisfying the contract plus twice the number of tricks taken, otherwise they receive zero points.
* Simplified negative scoring: Each player scores the square of the number of overtricks or undertricks taken.
* Variant negative scoring: Each player who fails to satisfy the contract scores points according to the number of total tricks in that round ( e. g., in a round where there were five total tricks, every unsuccessful player scores 5 ).

Each and specifies
Each entry also has a tag, which specifies the identity of the datum in the backing store of which the entry is a copy.
Each IPv6 address has a scope, which specifies in which part of the network it is valid and unique.
Each line specifies
Each independent education agency specifies its own outcomes and its own methods of measuring student achievement according to those outcomes.
Each long instruction word is 64 bits wide and specifies an arithmetic operation and a branch or a load / store.
Each category also specifies maximum transient voltages for selected measuring ranges in the meter.
Each instruction specifies some number of operands ( registers, memory locations, or immediate values ) explicitly.
Each entry in a typical ACL specifies a subject and an operation.
Each color specifies a series of powers of any element connected to the identity element ( 1 ).
Each application server has a profile that specifies its characteristics when it starts up and while it is running.
Each subnet has a network mask that specifies which bits of the address are the network address and which bits are the host address.
Each content domain specifies three or more observable, measurable competencies.
Each standard is designated a letter ( A-M ); in combination with a color system ( NTSC, PAL, SECAM ), this completely specifies all of the monaural analog television systems in the world ( for example, PAL-B, NTSC-M, etc.
Each Image Filter specifies a single transform or effect, either built into Core Image or loaded from a plugin called an Image Unit.
Each makam specifies a unique intervalic structure ( cinsler ) and melodic development ( seyir ).
Each punched card has 30 holes, with exactly one hole per row and column pair, and thereby specifies a permutation of the 30 rotor contact lines.
Each of these countries has developed a national Decade Action Plan that specifies goals and indicators in the Decade's priority areas: education, employment, health and housing.
Each penal provision in the Norwegian criminal code specifies if it is criminal to aid and abet.
Each transition specifies an event and an action.
Each trustee license specifies which area the trustee is allowed to practice within that province.

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