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Players and must
Players must navigate one side of the double diamond, hit the stake, then navigate the opposite side of the double diamond and hit the starting stake to win the game.
Players must have good aim throughout the entire game, even as they become increasingly inebriated.
Players must release the disc while inside the box, but may step out / off of it after the release.
Players are allowed to keep four progress cards ( five in a five to six player game ), and any additional ones must be discarded on the spot ( unless the 5th card is a victory point, which is played immediately and the original progress cards remain ).
Players must convert their pirate fortresses and have 10 victory points before being able to claim victory.
Players begin with both settlements on one of the islands, and must build ships connecting settlements between the two islands.
Players must pay attention to how many cards other players change, but should not take too much for granted in this phase.
Players must learn to coordinate two hands and use them independently.
Players must follow suit, unless they have no cards of the led suit, in which case they may play any card.
Players must then " make it work " to move on to the next round.
Players are limited to some finite number of actions, and in some cases must split their resources between these actions ( so that additional actions make each less effective ).
Players on the main adult tour who are under 18 must have documents signed by a parent or guardian.
# Players must alternate hitting the ball.
Players must unravel clues in order to achieve some of victory condition, which will then allow them to advance to the next level.
Players must master techniques such as blocking, counter-attacking, and chaining together sequences of attacks known as " combos ".
Players must learn which attacks and defenses are effective against each other, often by trial and error.
Players must remove any other pieces first before removing a piece from a formed mill.
* Players must be capable of being produced in high volume, parts must be interchangeable, and must be easy to service.
* Players must not stray over the boundary lines of the pitch, although they may fly as high as desired.
* Players may take their wands onto the pitch, but they must not be used on or against any players, any player's broomstick, the referee, any of the four balls, or the spectators.
* Cobbing: Players must not make excessive use of their elbows against opponents.

Players and be
An alien, coming into a colony also became, temporarily a subject of the Crown, and acquired rights both within and beyond the colony, and these latter rights could not be affected by the laws of that colony ( Routledge v Low ( 1868 ) LR 3 HL 100 ; 37 LJ Ch 454 ; 18 LT 874 ; 16 WR 1081, HL ; Reid v Maxwell ( 1886 ) 2 TLR 790 ; Falcon v Famous Players Film Co 2 KB 474 ).
Players often find that sweat becomes a problem ; in this case, a drying agent may be applied to the grip or hands, sweatbands may be used, the player may choose another grip material or change his grip more frequently.
Players who intend to play a card game at a high level generally ensure before beginning that all agree on the penalties to be used.
** Players lined up outside the tackle box — more specifically, those lined up more than 7 yards from the center — will now be allowed to block below the waist only if they are blocking straight ahead or toward the nearest sideline.
Players may not expand into the outlying islands, but by building ships so that they border the outlying islands, players may be awarded with victory points, development cards, or harbors that players may place on the coast of the main island at a later time.
Players wanting to perform an action determine their level or " step " for the skill, talent, or ability to be used.
Players may only wear eligible numbers at an ineligible position when it is obvious that a punt or field goal is to be attempted.
Other independent companies were grouped under the Mutual banner in 1912, and there were also important new entrants, particularly the Jesse Lasky Feature Play Company, and Famous Players, which were both formed in 1913 to take advantage of the fact that films could reproduce the real substance of a stage play ( plus embellishments ), and so the best plays and actors from the legitimate stage could be enticed into films.
Players are permitted to play the ball with the flat of the ' face side ' and with the edges of the head and handle of the field hockey stick with the exception that, for reasons of safety, the ball may not be struck ' hard ' with a forehand edge stroke, because of the difficulty of controlling the height and direction of the ball from that stroke.
The rules of Fudge are highly customizable and can be adjusted for the level of simplicity or complexity desired by the Game Master and Players.
Players walking to the far west along LambdaStreet may be given the option to ' jump off the end of the world ', which disables access to their account for three months.
Players enter at one spot, and exit at another, or the idea may be to reach a certain spot in the maze.
Players would typically be split up into parallel games in order to keep the number of players per game at a reasonable level, with new games starting as old games ended.
Players are only required to use one pony, which may be hired, or owned.
Players creating or defending against potential tesseras should be aware of the danger of capture, if the defending player places a piece in the open space in the middle, or at the end where the two adjacent pieces are.
Players are often costumed as their characters and use appropriate props, and the venue may be decorated to resemble the fictional setting.
Players also have Karma Pool that can be used to reroll any dice that failed to reach the target number.
Players use various grips during play, including the Continental ( The " Handshake Grip "), Eastern ( Can be either semi-eastern or full eastern.
Players generally can choose whether they want their characters to try to continue the war, get back home ( wherever that may be ), join one of the new power groups wherever they are, simply survive as mercenaries or marauders, or some combination.
As a result, his cricket sometimes had to be set aside and in 1883 he missed a Gentlemen v Players match for the first time since 1867.
* April – The Chicago Base Ball Club, later to be known as the Chicago White Stockings, and ultimately the Chicago Cubs, play their first game against the St. Louis Unions of the National Association of Base Ball Players, an amateur league.
These include the Union Association ( 1884 ), the American Association ( 1882 – 1891, not to be confused with later minor leagues of the same name ), the Players ' League ( 1890 ) and the Federal League ( 1914 – 1915 ).

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