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Page "Id Software" ¶ 28
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Some Related Sentences

Quake and IV
It should be noted that Quake IV and Enemy Territory: Quake Wars were made by outside developers and not Id.
* Stroggos-The planet on which the games Quake II and Quake IV take place.
Some prominent examples of this include fighting games such as Street Fighter IV and Marvel vs. Capcom 3, sports games such as NBA 2K11, strategy video games such as Warcraft 3 and StarCraft, older online games such as the Sega Meganet titles, and particularly first-person shooters such as Battlefield 2, Halo 3, Counter-Strike, Quake 3, Team Fortress 2 and Call of Duty: Black Ops.
* Johan " Toxjq " Quick ( Quake IV )

Quake and 2005
The GPL release of the Quake III engine's source code was moved from the end of 2004 to August 2005 as the engine was still being licensed to commercial customers who would otherwise be concerned over the sudden loss in value of their recent investment.
There have also been a few other spin off games such as Quake Mobile in 2005 and Quake Live, an internet browser based modification of Quake III.
* Quake 4 Raven Software ( 2005 )
* Squires, T. M .; Quake, S. R .; Reviews of Modern Physics 2005, 77, 977-1026.
On August 19, 2005, id Software released the complete source code for Quake III Arena under the GNU General Public License, as they have for most of their prior engines.
Based on the success of the first Quake game, id later published Quake II and Quake III Arena ; Quake 4 was released in October 2005, developed by Raven Software using the Doom 3 engine.
In 2005 id Software signed a deal with publisher Pulse Interactive to release a version of Quake for mobile phones.
Quake mobile was reviewed by GameSpot on the Samsung Nexus and they cite its US release as October 2005, they also gave it a Best Mobile Game " in their E3 2005 Editor's Choice Awards.
* Quake 4 ( 2005 )
Quake 4 went gold in early October 2005 and was released on 18 October 2005 for Microsoft Windows and later for Linux, Xbox 360 and Mac OS X.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine ( id Tech 3, which has been open-source since 2005 ).
* Enemy Territory Fortress, based on the revolutionary ' Quake III Fortress ' as modification for the free Wolfenstein: Enemy Territory has maintained a considerable following ever since it was first released in 2005.
* Quake 4 ( 2005 )
* Quake Mobile ( 2005 )
At QuakeCon 2005, John Carmack announced that the Quake III source code would be released under the GNU General Public License ( version 2 ), and it was released on August 19, 2005.

Quake and picks
Quake 4 picks up where Quake II left off finishing the war between the humans and Strogg.
They are somewhat similar to the " Power Ups " in Quake III Arena in that they give any player who picks one up, temporary powers that make them more dangerous.

Quake and up
Improvements from Hexen and Quake included destructible environments, mounted weapons, and unique level up abilities.
Quake 3 is one of the first games where the third-person model is able to look up and down and around as the head, torso and legs are separate.
It is not a sequel to Quake ; it merely uses the name of the former game due to id's difficulties in coming up with alternative names.
The Quad Damage power up from Quake is still present in Quake II and new power ups include Invulnerability, Bandolier, Ammo Pack, Enviro-Suit, Rebreather, and Silencer.
In June 2011, John Carmack made an offhand comment that id software was considering a remake to the "... mixed up Cthulhu-ish Quake 1 world and rebooting that direction.
) Unlike Doom and Quake, Descent does not use BSP trees for visibility culling ( to speed up rendering ), instead taking advantage of the game's use of collections of cubes to form rooms and tunnels.
He wrote many of the tools used at id Software to create their games, including DoomEd ( level editor ), QuakeEd ( level editor ), DM ( for deathmatch launching ), DWANGO client ( to connect the game to DWANGO's servers ), TED5 ( level editor for the Commander Keen series, Wolfenstein 3D and Spear of Destiny ), IGRAB ( for grabbing assets and putting them in WAD files ), the installers for all the games up to and including Quake, the SETUP program used to configure the games, and several others.
id Software picked up the support for the Linux release of Quake III Arena, hiring Timothee Besset to maintain it ; he would later also be responsible for porting some of id's later products to Linux.
The StoogeBot's operator ( known as the " driver ") used an unmodified Quake client, and moved around the game world as normal, picking up equipment and pursuing ( or, in theory, fleeing from ) adversaries.
His attempts to " talk up " Quake on-line, his purchase of an Acura NSX with Doom money, his friendship with American McGee, and his eventual departure from the company are also mentioned.
On June 17, 2011, John Carmack mentioned interest in a fifth game, saying, “ We are at least tossing around the possibilities of going back to the bizarre, mixed up Cthulhu-ish Quake 1 world and rebooting that direction.
Attendees who had brought their computers along to the event set up a small, impromptu network, in one of the hotel meeting rooms, playing mostly Quake I and Doom, testing deathmatching skills.
Le first picked up id Software's Quake in 1996 and began playing with its software development kit, and after about a year he completed his first mod ( short for " modification ") called Navy SEALs, Counter-Strike's spiritual predecessor.
While he was working on the Action Quake 2 mod, he came up with the idea for Counter-Strike and became friends with AQ2's webmaster Jess Cliffe.
The Quake engine ( Quake, 1996 ) used fewer animated sprites and used true 3D geometry and lighting, using elaborate techniques such as Z-buffering to speed up the rendering.
Additional equipment can be picked up throughout the map, but in Action Quake 2 DM all weapons other than pistols, knives, and grenades are " unique ", meaning that only one exists on that map at any time.
Thunder Run ( wooden roller coaster ), The Quake, T2 ( Terror to the Second Power ), Twisted Twins ( Twisted Sisters ), Mile High Falls, Chang ( stand up roller coaster ), Hellevator ( Drop Tower ), Roller Skater Kids coaster, Chaos, and Kingdom Go Carts.
When Bungie's first-person shooter Marathon was released in 1994, it featured up / down look control and the option to fully control turning and aiming by mouse ( a feature later popularized by id's Quake as mouselook / freelook ).
Modern rock station KQAK " The Quake " changed formats in 1985, and fans of the station were eager for another station to pick up the format.

Quake and where
He was asked to resign after the release of Quake II, then moved to Electronic Arts where he gained industry notoriety with the development of his own game American McGee's Alice.
A similar concept appears, although much less developed, in the game Quake 4, where the player can drive Mechs as well as other vehicles while the game is still primarily focused on ground based human combat.
Quake, published in 1974, takes place in a post-apocalyptic Los Angeles where mankind ’ s worst impulses are acted out in one long, unbroken narrative.
Formerly, Kang was the Director of Business Development for id Software where she worked on Quake III Arena and various mission packs and Quake II ports.
Quake uses the client – server model, where a server has control of all game events.
Another way to increase jump speed in Quake III is a circle-jump where the player gets over 500 units / sec ( standard runspeed is 320 units / sec ).
He and Tom " Entropy " Kizmey emerged from a crowded field to face off in the Quake level E1M2 " Castle of the Damned ", where Fong, playing as " Thresh ", defeated " Entropy " 14 :- 1.
For a long time, the application source code was publicly available from id Software's Subversion repository, and it was in a dual license where new code was under GPL-compatible free software licenses and the core Q3Radiant code was under id Software's proprietary license, primarily because it used parts of Quake III Arena code.

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