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Page "Quarters (game)" ¶ 3
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Each and player
Each player draws a tile and places it on the board.
Each player counts his or her stock in the acquired chain.
Each player may control one or more game pieces.
Each set consists of nine ends and the player with the most shots at the end of a set wins the set.
Each player begins the game with sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns.
Each player has ten pieces, except in games between two players when 15 are sometimes used.
Each player takes a stroke in turn, each trying to hit a ball through the same hoop.
Each type of improvement has only one associated metropolis, and no city can be a metropolis of two different types ( because of this, a player without a non-metropolis city may not build improvements beyond the third level ).
Each wall that the player has deployed permits the player to hold two more cards before being required to discard on a roll of seven.
Each segment, as it is flipped down, also shows the updated dice pattern needed to earn the player a progress card in that category.
Each player tries to reach as many cities as possible and then return to his " home city.
Each player specifies how many of their cards they wish to replace and discards them.
Each team can field six players at a time on the court, one player being a goalkeeper.
Each player may play only at the lowest unoccupied place in a column.
Each player kneels and faces one another on either side of the box, and each attempts to move the puck to the hole on their left.
Each string is wound around a tuning pin, normally at the end of the string which is closer to the player.
Each player creates his character starting with a pool of points to buy abilities ( such as the aforementioned " Energy Blast " and " Armor "), increase characteristics ( such as " Strength " and " Intelligence ") and buy skills ( such as " Computer Programming " and " Combat Driving ").
Each time when a player is " out ", the opposing team earns a point.
Each player uses tokens of matching colour, often made of cardboard or plastic.
Each player now bids for the number of tricks he believes he can win.
* Basic scoring: Each player scores 1 point for each trick he / she takes.
* Simplified / Montreal progressive scoring: Each player receives 10 points for satisfying the contract plus twice the number of tricks taken, otherwise they receive zero points.
* Simplified negative scoring: Each player scores the square of the number of overtricks or undertricks taken.
* Variant negative scoring: Each player who fails to satisfy the contract scores points according to the number of total tricks in that round ( e. g., in a round where there were five total tricks, every unsuccessful player scores 5 ).

Each and shoots
Each man shoots the other in the hand, causing injuries that will never allow either to use a gun again.
Each member of the team shoots 2 arrows per round.
Each time it does this, it shoots about 70 times very rapidly.
Each leaf usually has a pair of short thorns at the base, 1 – 2 mm long or absent on adult crown shoots, up to 2 cm long on vigorous young plants.
Each battlegroup has at least one enemy flagship, which shoots out fuel-sapping drones.
Each year ( more often in some hybrids ) up to 80 new shoots are produced from the rootstock and each terminates in an umbel of a few up to 10 or so flowers.
Each month, Total Film provides a range of features, from full-length interviews and photo shoots with established and up-and-coming actors and directors, to major film previews and retrospective pieces.
Each shoots a beam of limited range in the forward direction, affecting the first enemy it hits.
Each time a competitor wins an event or shoots a score of 96 or higher, s / he may earn additional yardage ( also known as " getting a punch "), and must thereafter shoot from farther away from the traphouse.
Each ship has a ranking in each of five technologies: range ( determining how far a ship can fly before refueling ), speed ( determining how quickly ships reach their destinations and who shoots first in a battle ), weapons, shields, and " miniaturization ".

Each and her
Each was her mother's assistant and confidante ; ;
Each dancer follows the ancient Oriental pattern -- she glides sideways with shoulders motionless while her stomach migrates, and, through breathing and muscle control, she sends ripples across her body to the fingertips and away to the far end of the room.
Each successive movement in his growing was recorded on the unreeling film inside her.
Each card is expected to show certain information about the individual concerned, including his or her date of birth ( or age at a specified time ), spouses, and children.
Each contributes something different, and something important: Ruth Peale, her wide experience in church work ; ;
Each fighter has an assigned corner of the ring, where his or her coach, as well as one or more " seconds " may administer to the fighter at the beginning of the fight and between rounds.
Each case must be decided individually, however, and the decision should lie with the pregnant woman, the man who impregnated her and their Rabbi.
Each author's detective, also female, was brainy and physical and could hold her own.
Each pilgrim tells his or her tale of why they are going to see the Shrike.
Each time a certain mutation ( Single nucleotide polymorphism ) appears in an individual and is passed on to his or her descendants a haplogroup is formed including all of the descendants of the individual who will also carry that mutation.
Each issue is designed, in its entirety, by a prominent artist, one usually working outside his / her expected field.
Each student works on his / her own, with only a computer and no other help allowed, specifically no communication with other contestants, books etc.
Each one is his or her supreme court.
Each work gang was based on an internal division of labor that not only assigned every member of the gang to a precise task but simultaneously made his or her performance dependent on the actions of the others.
Each individual was free to define the content of his or her character-but his or her basic identity as a member of the human species cannot be so altered.
" Each individual has the privilege and responsibility to determine what is right for him or her as long as it does not infringe on the rights of others.
Each player has limited customization control over his or her avatar.
Each woman made certain her concerns were appropriately represented among the ten resolutions that they composed.
There are several carpal tunnel release surgery variations: Each surgeon has differences of preference based on his or her personal beliefs and experience.
Each of the March sister heroines had a harrowing " experience " that alerted her and the reader that " childhood innocence " was of the past and " the inescapable woman problem ” was all that remained.
Each year her fans gather in Henley to celebrate " Dusty Day " on the closest Sunday to her birthday ( 16 April ).

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