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Page "The Krypton Factor" ¶ 27
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Each and player
Each player draws a tile and places it on the board.
Each player counts his or her stock in the acquired chain.
Each player may control one or more game pieces.
Each set consists of nine ends and the player with the most shots at the end of a set wins the set.
Each player begins the game with sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns.
Each player has ten pieces, except in games between two players when 15 are sometimes used.
Each player takes a stroke in turn, each trying to hit a ball through the same hoop.
Each type of improvement has only one associated metropolis, and no city can be a metropolis of two different types ( because of this, a player without a non-metropolis city may not build improvements beyond the third level ).
Each wall that the player has deployed permits the player to hold two more cards before being required to discard on a roll of seven.
Each segment, as it is flipped down, also shows the updated dice pattern needed to earn the player a progress card in that category.
Each player tries to reach as many cities as possible and then return to his " home city.
Each player specifies how many of their cards they wish to replace and discards them.
Each team can field six players at a time on the court, one player being a goalkeeper.
Each player may play only at the lowest unoccupied place in a column.
Each player kneels and faces one another on either side of the box, and each attempts to move the puck to the hole on their left.
Each string is wound around a tuning pin, normally at the end of the string which is closer to the player.
Each player creates his character starting with a pool of points to buy abilities ( such as the aforementioned " Energy Blast " and " Armor "), increase characteristics ( such as " Strength " and " Intelligence ") and buy skills ( such as " Computer Programming " and " Combat Driving ").
Each time when a player is " out ", the opposing team earns a point.
Each player uses tokens of matching colour, often made of cardboard or plastic.
Each player now bids for the number of tricks he believes he can win.
* Basic scoring: Each player scores 1 point for each trick he / she takes.
* Simplified / Montreal progressive scoring: Each player receives 10 points for satisfying the contract plus twice the number of tricks taken, otherwise they receive zero points.
* Simplified negative scoring: Each player scores the square of the number of overtricks or undertricks taken.
* Variant negative scoring: Each player who fails to satisfy the contract scores points according to the number of total tricks in that round ( e. g., in a round where there were five total tricks, every unsuccessful player scores 5 ).

Each and then
Each scene is shot straight through, as had been the universal custom, from a camera fixed in a single position, but in the outdoor scenes, especially in the capture and destruction of the outlaws, Porter's camera position breaks, necessarily, with the camera position standard until then, which had been, roughly, that of a spectator in a center orchestra seat at a play.
Each subject center library was chosen because of its demonstrated strength in a particular area, which headquarters could then build upon.
Each family would then have two or three small pieces of land scattered about the village, which they used to grow crops.
Each successful application is generally funded for five years then must be competitively renewed.
Each key is mapped to a number and then can be mapped to a corresponding letter or command.
Each stitch in slip stitch crochet is formed the same way as a knit or purl stitch which is then bound off.
Each of these sauces would be made in large quantities in his kitchen, as they were then capable of forming the basis of multiple derivatives.
Each Branch is then divided into Offices and Divisions, each headed by an Assistant Director.
Each nerve cell in this path begins in the brainstem and passes down the neck along the vagus nerve, then branches off into the recurrent laryngeal nerve which passes back up the neck to the larynx.
Each of the quartet would sing one line of the verse-a different one for each performance, followed by each cast member reciting some humorous reason for his misery in spoken form, then ( in the first several seasons ) the quartet would reprise the chorus and end with all four sobbing in typical overstated manner.
Each group is intended to complete work on that topic and then disband.
Each is divided into chapters (, singular ) and then paragraphs or verses (, singular ).
Each king then swore his individual oath in front of their assembled armies, not in Latin nor in his own language, but in the vernacular of the other's kingdom.
Each radical is then free to initiate and catalyze a chain reaction capable of breaking down over 100, 000 ozone molecules.
Each night after the evening prayer service, men and women recite a special blessing and then enumerate the day of the Omer.
Each player remaining in the game takes two chips or coins below the table, then brings up a closed hand containing zero, one, or two of the chips.
Each player, in turn, removes a selection of cards from the top and reveals the bottom card to all the players, and then replaces the cards in the original position.
Each Eagle player who had by then been elected into the Pro Football Hall of Fame was among the inaugural induction class.
Each of these smaller problems is then encoded as a relation between a checksum and a packet such that whether the checksum is accurate or not is also the answer to that smaller problem.
Each recipient then uses the corresponding private key to decrypt the session key.
( Each century would then hold a cross-section of this theoretical line, although these century titles were now essentially nominal.
) Each of the three lines is then sub-divided within the century into a more forward and a more rear century.
Each class is composed of multiple divisions and then sections.
Each class specializes in a certain aspect of the game, and an effective team will balance players out using all four classes, such as a soldier for blasting through enemy defences, a medic for supporting the team and keeping them alive ( Soldier making up for the lack of firepower with medics, medics making up for the lack of health ), a Lieutenant to resupply teammates with ammo ( especially soldiers ) and engineers to complete the objective, having their way cleared by the soldier which is then supported by the Lieutenant.

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