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Page "Phantasy Star Universe" ¶ 2
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Players and use
Players may also use double motion, where they make an initial racquet movement in one direction before withdrawing the racquet to hit in another direction.
Players can gain a large advantage if their civilization is the first to learn a particular technology ( the secrets of flight, for example ) and put it to use in a military or other context.
Players would use dregs to hit targets across the room with their wine.
Players use these terms to alert other groups when finishing the hole as well as approaching groups to find out if the hole is ready for play.
Major European orchestras generally use basses with a fifth string, tuned to B three octaves and a semitone below middle C. Players with standard double basses ( E-A-D-G ) typically play the notes below " E " an octave higher.
Players who sit generally use a stool about the height of the player's pants inseam length.
Players also may use a small cart or gig bag and end pin-attached wheels to move the bass.
Players use their character to explore the fantasy world of Norrath, fight monsters and enemies for treasure and experience points, and master trade skills.
Players use the same stick and ball, and goaltenders are also allowed to play.
Players sit on double-bladed sledges and use two sticks ; each stick has a blade at one end and small picks at the other.
Players use the sticks to pass, stickhandle and shoot the puck, and to propel their sledges.
Players can adjust the string pitches by moving these bridges before playing, and use three finger picks ( on thumb, index finger, and middle finger ) to pluck the strings.
Players begin by placing a certain number of seeds, prescribed by the variation in use, in each of the pits on the game board.
Players of these instruments therefore use different techniques to color the sound.
Players must learn to coordinate two hands and use them independently.
Players are only required to use one pony, which may be hired, or owned.
Players use the paddles to hit a ball back and forth.
Players are often costumed as their characters and use appropriate props, and the venue may be decorated to resemble the fictional setting.
Players often use sweat bands on their wrists to keep their hands dry as well.
Players use various grips during play, including the Continental ( The " Handshake Grip "), Eastern ( Can be either semi-eastern or full eastern.
Players could even record their own speech sets and use those instead.
Players also had to land on another player in order to make suggestions about that player's character through the use of special counter-tokens, and once exhausted, a player could no longer make suggestions.
* Players cannot use different tenses of previously used verbs, unless they have nonstandard conjugation.
* Cobbing: Players must not make excessive use of their elbows against opponents.
Players mainly scroll the screen and issue commands with the mouse, and may also use keyboard shortcuts.

Players and their
Players score points by striking a shuttlecock with their racquet so that it passes over the net and lands in their opponents ' half of the court.
Players with a blackjack may also take insurance, and in taking maximum insurance they commit themselves to winning an amount exactly equal to their main wager, regardless of the dealer's outcome.
Players do not play their cards to the centre of the table during the play but instead play them immediately in front of themselves and turn them face down at the end of each trick.
Players begin with two checkers on their 24-point, three checkers on their 8-point, and five checkers each on their 13-point and their 6-point.
" Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again (" raccoon ") as part of that cube phase before any dice are rolled.
Players of Bunnies & Burrows take the role of rabbits as their player characters.
Players in some other clubs then agreed to follow the " Portland Club " rules, rather than go to the trouble of codifying and printing their own sets of rules.
Players take turns shooting discs across the circular playing surface, trying to have their discs land in the higher-scoring regions of the board, while also attempting to knock away opposing discs.
Players take turns flicking their discs from the outer edge of their quadrant of the board onto the playfield.
Players shape their fingernails for ideal tone and feel against the strings.
Players identify their Field bets by placing them in the Field area directly in front of them or as close to their position as possible.
Players can place or buy any point number ( 4, 5, 6, 8, 9, 10 ) by placing their wager in the come area and telling the dealer how much and on what number ( s ), " 30 on the 6 ", " 5 on the 5 " or " 25 buy the 10 ".
In 1999, 88 years after his final major league appearance and 44 years after his death, editors at The Sporting News ranked Cy Young 14th on their list of " Baseball's 100 Greatest Players ".
Players cheating on a VAC-enabled server risk having their account permanently banned from all VAC-secured servers.
Players stand on a " dance platform " or stage and hit colored arrows laid out in a cross with their feet to musical and visual cues.
Players are judged by how well they time their dance to the patterns presented to them and are allowed to choose more music to play to if they receive a passing score.
) Players may claim up to two of the islands as their home islands, and settling on any of the other islands awards a special victory point.

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