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EA and Digital
Most video game publishers maintain development studios, such as Electronic Arts's EA Canada, Square Enix's studios, Activision's Radical Entertainment, Nintendo EAD and Sony's Polyphony Digital and Naughty Dog.
* Mirror's Edge, a 2008 video game developed by EA Digital Illusions CE
** EA Digital Illusions CE ( formerly Digital Illusions Creative Entertainment, DICE )
* EA Digital Illusions CE in Stockholm, Sweden
* Battlefield series ( 2002 – present ) by EA Digital Illusions CE
* Mirror's Edge ( 2008 ) by EA Digital Illusions CE
Roberts left Origin in 1996 and founded Digital Anvil along with EA PC national sales manager Marten Gerald Davies, Origin producer Tony Zurovec and his brother Erin Roberts.
Digital Illusions CE was renamed EA Digital Illusions CE, and CEO Patrick Söderlund became an EA Studio General Manager.
# REDIRECT EA Digital Illusions CE
The Gold Edition was discontinued but later repackaged and redistributed by EA Digital Illusions CE.
The series is developed by the Swedish company EA Digital Illusions CE, and published by Electronic Arts.
A mobile version of the game ( Tiger Woods PGA Tour Golf ) first appeared in 2002, developed by IOMO and published by Digital Bridges under licence from EA.
* EA Digital Illusions CE ( EA DICE ), a Swedish computer game developer
Miskovsky performed the theme song " Still Alive " for Mirror's Edge ( Not to be confused with a song from Portal-of the same name, which was sung by Ellen McLain ), a first person action-adventure video game developed by EA Digital Illusions CE ( DICE ).

EA and Creative
It comprises the RPG / MMO Group within Electronic Arts, with Muzyka, EA Senior VP and the Group General Manager and Zeschuk EA VP and Group Creative Officer of the BioWare Group ; co-founder Doctor Yip left in early 1997 to return to medicine.
Announced in early 1999, Shogun: Total War was The Creative Assembly's first high business risk product ; previous products had involved creating video games for the EA Sports brand.
The Creative Assembly had previously been involved with Electronic Arts, producing games for the EA Sports brand.
According to Simpson, Shogun was conceived when the Creative Assembly established a secondary development team from their EA Sports designers to develop an alternate, low business risk product for the company.
* EA Compilation, bundled with some Creative Labs sound cards.
The Creative Assembly began work with Electronic Arts in 1993, producing titles under the EA Sports label, starting with the DOS version of the early FIFA games.
With EA Sports, The Creative Assembly was able to produce low development risk products bearing official league endorsements.
* Eagle Eye Mysteries in London ( 1994 ) for PC and Macintosh, published by Creative Wonders ( EA Kids )
* Eagle Eye Mysteries ( 1993 ) for PC and Macintosh, published by Creative Wonders ( EA Kids )
He served ten years as Chief Creative Officer of video game publisher and developer Electronic Arts ( EA ) prior to his current partnership with Kleiner Perkins Caufield & Byers ( KPCB ).
During this time Orr also produced two educational titles for EA Kids, a division later renamed Creative Wonders:

EA and Entertainment
In early 2009 EA Games announced that they have bought the rights for a game from Red Eagle Entertainment, who had started programming it a few months earlier.
On February 12, 2010 it was announced that Obsidian Entertainment, developers of Neverwinter Nights 2, would be working with Red Eagle Games on the new Wheel of Time video game under the EA Partners-Program.
Later, EA announced that BioWare would be merged with Mythic Entertainment, another division of EA, so that they could have all of their RPG development in one business unit.
On June 20, 2006 EA purchased Mythic Entertainment, who are finished making Warhammer Online.
* EA Casual Entertainment
* EA Tiburon in Maitland, Florida, founded as Tiburon Entertainment in 1994, acquired in 1998.
* Westwood Studios in Las Vegas, Nevada, founded in 1987, acquired from Virgin Interactive Entertainment in August 1998, merged into EA Los Angeles in 2003.
BioWare Mythic ( formerly Mythic Entertainment, EA Mythic, Inc. and Interworld Productions ) is a video game developer in Fairfax, Virginia which is most widely recognized for developing the 2001 massively multiplayer online role-playing game Dark Age of Camelot.
Electronic Arts purchased Mythic Entertainment and renamed the company EA Mythic on June 20, 2006.
EA Mythic renamed themselves back to Mythic Entertainment on July 10, 2008.
Mythic Entertainment ( August 2006-July 2008, EA Mythic ) is best known for its 2001 MMORPG, Dark Age of Camelot, although it has developed many other smaller titles as well.
Although most games in the series have been developed internally at EA studios, some SKUs have come from outside developers including the very first one, Tiger Woods PGA Tour ' 99, which was developed by Adrenalin Entertainment in conjunction with EA for the PS1, and Tiger Woods PGA Tour 2001 for the PS1, which was developed by Stormfront Studios.
On 1 June 2012, EA announced Need for Speed: Most Wanted only a few days prior to the Electronic Entertainment Expo 2012 Set to come out on Oct. 30th 2012.
Jacobs left EA in June 2009 after the company decided to merge BioWare with Mythic Entertainment.
In 2001 Orr resigned from EA and subsequently founded cell phone game design company Sorrent, an abbreviation of Scott Orr Entertainment.
Control of the Madden and NASCAR titles went to the internal EA studio Tiburon Entertainment in Orlando, Florida.
Sierra Entertainment and Electronic Arts got halves of the rights for each work: Sierra got the book adaptation rights, while EA got the movie adaptation rights.

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